Once the hounds were dealt with, we tried to open the doors to the castle. There was no response to our knocks or calls. It was then that Ferdibrand said he could hear voices on the other side - goblins and trolls.
Suddenly the doors swung open, and three scared looking goblins greeted us, claiming they were slaves to a pair of trolls who had found the castle gatehouse abandoned, and had come in to try to take over the castle.
As the goblins told us their story, two trolls appeared and attacked. They were swiftly dealt with.
We let the goblins go, and they said that the trolls had been prevented from entering the castle due to a "monstrous dog thing". So, we continued over the bridge that connected the gatehouse to the main manor house, and came face to face with the "monstrous dog thing" - a large dog that seemed to have been stitched together from bits of other animals - a golem dog.
We managed to defeat the creature and enter the main house. The place was beautifully decorated, but seemed unlived in. It was as if the owner had stopped living in this building for a week or so. He also seemed to have had guests, as one of the guest rooms seemed occupied. While exploring, we discovered a symbol that belonged to the Whispering Way. The Whispering Way had been there? Why? This couldn't be a coincidence. They had been at Harrowstone Prison, and now here. What was going on? We needed to find the Count, warn him of the approaching mob, and find out why the Whispering Way were here....
Dammit! Made a spelling mistake in the title!
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